Design, train, automate

Software, games and AI that serve real work.

We turn a real need on the ground into a clear, restrained tool that actually gets used. Business applications, training games, AI automations.

  • Custom software & productivity apps
  • Serious games for corporate training
  • AI automations for companies
LeximekHover to replay

What we do

Three ways of solving the same problem

The three spheres in the logo are not decoration: each one carries an activity, and its colour comes back everywhere that activity speaks. Emerald and gold for applications, blue and violet for serious games, orange for AI.

Vocaflo logo
Vocaflo

Business applications

Custom software & productivity apps

We build software that removes one precise friction from the working day, rather than adding one more tool. Vocaflo is the showcase: AI voice dictation on the desktop, which transcribes speech, formats it and drops it wherever you are writing, from any application.

  • AI voice dictation and transcription
  • Custom business tools, web and desktop
  • Restrained interfaces, built for real use
Visit vocaflo.com
Visit vocaflo.com
Leximek Games

Serious games

Serious games for corporate training

Training and raising awareness through play, where the slide deck no longer lands. Custom serious games designed with your teams (environment, safety, health, CSR) and consumer games born from our own worlds, all produced under the Leximek Games brand.

  • Custom training games for companies
  • Environment, safety, health, CSR
  • Unity: PC, mobile, welcome kiosk
Visit leximekgames.com
Visit leximekgames.com
Custom

AI training & automations

AI automations for companies

Two services, one idea: bringing AI down to the level of real work. We train your teams on Claude, with hands-on cases, then we build the automations that keep running on their own once the training is over.

  • Claude training for companies
  • Custom automations and agents
  • Support all the way to autonomy
Talk about a project
Talk about a project

Work

Products and games already in people's hands

From voice dictation to a waste-sorting game deployed in a hospital, a glimpse of what has actually shipped.

About

Where our three activities come from

Our three activities did not arrive together: each one grew out of the work of the one before it. What connects them is not a theme, it is a method: start from the field and deliver a tool teams genuinely use.

We come from making games. It was meeting the corporate world that opened up the rest: training and awareness there still rested on materials nobody opened twice. Out of that came serious games, then applications that remove one precise friction from the working day, then applied AI, the day it became a working tool rather than a demonstration.

The three activities feed one another: what games teach us about attention serves our interfaces, what applications teach us about rigour serves our automations. Above all they share the same discipline, made of clarity, restraint and care down to the detail nobody notices.

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complementary activities
5
games and prototypes in the catalogue
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B2B sectors covered

The lineage

Every activity grew out of the work of the one before

  1. Making games

    The origin, and what taught us about attention.

  2. Serious games

    Born from corporate training, when the material stopped landing.

  3. Business applications

    The same care for interfaces, carried into the working day.

  4. AI automations

    The rigour of applications, put to work on what runs by itself.

Contact

A need on the ground to turn into a tool?

Describe it in three lines, however rough. We answer every message.

An application to ship, a training course to build, a game to design, or just a question about what is feasible: write to us and we will look at it with you.

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Prefer your own mailbox? contact@leximek.com

GitHub

The code, in the open

GitHub